module Base
{
	fixing Fix 90 Pierce Arrow Seat
	{
	   Require = Base.90pierceArrowSeat2,
	   ConditionModifier = 0.5,

       Fixer = Base.DuctTape=2;Mechanics=1,
	}
	
	fixing Fix 90 Pierce Arrow Trunk Welding
	{
	   Require = Base.90pierceArrowTrunk2;Base.90pierceArrowWaterTank2,
	   GlobalItem = Base.BlowTorch=5,
	   ConditionModifier = 1.2,

       Fixer = Base.SheetMetal; MetalWelding=3;Mechanics=2,
       Fixer = Base.SmallSheetMetal=2; MetalWelding=3;Mechanics=2,
	}

	fixing Fix 90 Pierce Arrow Hood Welding
	{
	   Require = Base.90pierceArrowEngineDoor2,
	   GlobalItem = Base.BlowTorch=5,
	   ConditionModifier = 1.2,

       Fixer = Base.SheetMetal; MetalWelding=1;Mechanics=2,
       Fixer = Base.SmallSheetMetal=2; MetalWelding=1;Mechanics=2,
	}

   fixing Fix 90 Pierce Arrow Hood
	{
	   Require = Base.90pierceArrowEngineDoor2,
	   GlobalItem = Base.Screws=8,
	   ConditionModifier = 0.5,

       Fixer = Base.SheetMetal; Mechanics=2,
	}

	fixing Fix 90 Pierce Arrow Lid Welding
    {
       Require = Base.90pierceArrowTrunkDoor2;Base.90pierceArrowTrunkDoorsLeft2;Base.90pierceArrowTrunkDoorsRight2,
       GlobalItem = Base.BlowTorch=5,
       ConditionModifier = 1.2,

       Fixer = Base.SheetMetal; MetalWelding=1;Mechanics=2,
       Fixer = Base.SmallSheetMetal=2; MetalWelding=1;Mechanics=2,
    }

   fixing Fix 90 Pierce Arrow Lid
	{
      Require = Base.90pierceArrowTrunkDoor2;Base.90pierceArrowTrunkDoorsLeft2;Base.90pierceArrowTrunkDoorsRight2,
	   GlobalItem = Base.Screws=8,
	   ConditionModifier = 0.5,

       Fixer = Base.SheetMetal; Mechanics=2,
	}

	fixing Fix 90 Pierce Arrow Door Welding
	{
	   Require = Base.90pierceArrowFrontDoor2;Base.90pierceArrowRearDoor2,
	   GlobalItem = Base.BlowTorch=5,
	   ConditionModifier = 1.2,

       Fixer = Base.SheetMetal; MetalWelding=3;Mechanics=3,
       Fixer = Base.SmallSheetMetal=2; MetalWelding=3;Mechanics=3,
	}

	fixing Fix 90 Pierce Arrow Armor Welding
    {
       Require = Base.90pierceArrowSideWindowArmor;Base.90pierceArrowWindshieldArmor;Base.90pierceArrowWindshieldRearArmor;Base.90pierceArrowBumper0;Base.90pierceArrowReinforcedBumper1,
       GlobalItem = Base.BlowTorch=5,
       ConditionModifier = 0.75,

       Fixer = Base.SheetMetal; MetalWelding=4;Mechanics=4,
       Fixer = Base.SmallSheetMetal=2; MetalWelding=4;Mechanics=4,
    }
}
